POV-Ray : Newsgroups : povray.general : Bezier-Splines Updated! : Re: Bezier-Splines Updated! Server Time
4 Aug 2024 20:21:12 EDT (-0400)
  Re: Bezier-Splines Updated!  
From: Dennis Miller
Date: 18 Feb 2003 11:16:02
Message: <3e525c42$1@news.povray.org>
Ya, I did see that, but it doesn't apply the spline to camera movement so I
wonder which declaration I would use, for example, in a camera translate
statement, or is that the right approach?
best,
d.

"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3e52214c@news.povray.org...
> Little scene uploaded, its in the ZIP-File.
>
> Regards,
> Tim
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
> > Hi. Could you post an example scene that used your spline macro to
translate
> > the position of the camera?
> > thanks much,
> > Dennis
>
>


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